
Age: 60
male
Zachary Edward Snyder (born March 1, 1966) is an American filmmaker. He made his feature film debut in 2004 with Dawn of the Dead, a remake of the 1978 horror film of the same name. Since then, he has directed or produced a number of comic book and superhero films, including 300 (2006) and Watchmen (2009), as well as the Superman film that started the DC Extended Universe, Man of Steel (2013), and its follow-ups, Batman v Superman: Dawn of Justice (2016) and Justice League (2017), the latter of which had a director's cut released in 2021. He also directed the animated film Legend of the Guardians: The Owls of Ga'Hoole (2010), the psychological action film Sucker Punch (2011), the zombie heist film Army of the Dead (2021), and the two-part space opera films Rebel Moon (2023) and Rebel Moon—Part Two: The Scargiver (2024). In 2004, he founded the production company The Stone Quarry (formerly known as Cruel and Unusual Films) alongside his wife Deborah Snyder and producing partner Wesley Coller. Description above from the Wikipedia article Zack Snyder, licensed under CC-BY-SA, full list of contributors on Wikipedia.

Inspired by the 1980s Ninja Gaiden series for the Nintendo Entertainment System (NES), the 2004 version was originally set in a re-imagined game world based on another Team Ninja creation, the Dead or Alive (DOA) series of fighting games. However, interviews with Tomonobu Itagaki indicate that the Xbox games are standalone prequels to the NES series and that both possibly share a single continuity.[18][19][20] Ninja Gaiden is set in the game world of the Dead or Alive series.[21] Located mainly in Japan and the fictional Western Asian nation of the Vigoor Empire, the game draws on Heian period structures for its Japanese locales—a ninja fortress and village set in the mountains. In contrast the Vigoor Empire, with its capital city of Tairon, is a blend of architectural types from around the world.[14] European-style buildings and the monastery in Tairon exhibits Gothic influences with a vaulted hall, pointed arches, and large stained glass windows. A hidden underground level features statues with the heads of cats, walls covered with carvings, hieroglyphics, Aztec pyramid and a labyrinth.[22] This mix of styles was the result of Itagaki's refusal to constrain the game's creative process.[21]Ninja Gaiden's story spans 16 chapters, each beginning and ending with a cutscene.





