Gathered by the events in their homeland of Briee, the party travels to unknown shores, all in a search for further risk to their homeland and answers to the loss of their holy relic of the gods. Joined by an exiled drunken dwarf, they find themselves chased across the land by the ancient dragon. The stakes are higher as Bertrand faces execution and Princess Lessa, through a horrific ordeal deep in the mountains of Volruhm, discovers dormant and forgotten swordplay skills. All leads to a stand off with Kerack, and the nightmare he and the forces of evil are capable of unleashing.