
Age: 73
male
Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold. Born in Sonobe, Kyoto, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts. He initially sought a career as a manga artist until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the president, Hiroshi Yamauchi, with his toys. He helped create art for the arcade game and was later tasked with designing a new one, leading to the 1981 game Donkey Kong. Miyamoto's games Super Mario Bros. (1985) and The Legend of Zelda (1986) helped the Nintendo Entertainment System dominate the console game market. His games have been flagships of every Nintendo video game console, from the arcade machines of the late 1970s to the present day. He managed Nintendo's Entertainment Analysis & Development software division, which developed many Nintendo games. He played an essential role in creating other influential games such as Pokémon Red and Blue (1996) and Metroid Prime (2002). Following the death of Nintendo president Satoru Iwata in July 2015, Miyamoto became acting president alongside Genyo Takeda until he was formally appointed "Creative Fellow" a few months later. Description above from the Wikipedia article Shigeru Miyamoto, licensed under CC-BY-SA, full list of contributors on Wikipedia.

Shigeru Miyamoto

Producer
for Producer in Super Smash Bros: Ultimate
Suggested by danthemememan

Super Smash Bros. Ultimate is a crossover fighting game published by Nintendo for the Nintendo Switch. It is the fifth installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS. The game follows the series' traditional style of gameplay: controlling one of various characters, players must use differing attacks to weaken their opponents and knock them out of an arena. Ultimate includes every playable character from previous Super Smash Bros. games—ranging from Nintendo's mascots to characters from third-party franchises—and several newcomers, having a total of over 70. Masahiro Sakurai returned along with Bandai Namco Studios and Sora, the studios that developed 3DS/Wii U. The return of the studios sped up the preparation process. Sakurai's goal with Ultimate was to include every character from previous games.