
Super Smash Bros. Brawl is a 2008 crossover fighting game developed by Sora Ltd. and Game Arts, and published by Nintendo for the Wii. The third installment in the Super Smash Bros. series, it was announced at a pre-E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was released worldwide in 2008. The number of playable characters in Brawl has grown from that in Super Smash Bros. Melee, although some characters from Melee were cut in the game. Brawl is the first game in the series to have playable third-party characters. Like that of its predecessors, the objective of Brawl is to knock opponents off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on ring outs over knockouts. It includes a more extensive single-player mode than its predecessors, known as the Subspace Emissary. This mode is a plot-driven, side-scrolling beat 'em up featuring computer-generated cutscenes. Brawl supports multiplayer battles with up to four combatants, and is the first game of its franchise to feature online battles via Nintendo Wi-Fi Connection.The game is unique in that it can be played with four different controllers, including the Wii Remote, Wii Remote with Nunchuk, GameCube controller, and Classic Controller, simultaneously. Super Smash Bros. Brawl received universal acclaim, with praise centered on its entertainment value despite issues relating to its content loading times. Its musical score, composed through a collaboration of 38 renowned video game composers, was lauded for its representation of different generations in gaming history. Brawl received an aggregate review score of 93% on Metacritic and was named the "Fighting Game of the Year" by the Academy of Interactive Arts & Sciences. In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die. As of 2023, it is the eighth best-selling Wii game of all time, with over thirteen million copies sold worldwide. It was followed by Super Smash Bros. for Nintendo 3DS and Wii U in 2014.

Super Smash Bros. Brawl

Phase 3
for Phase 3 in Super Smash Bros. Melee (NCU)
Suggested by jurassicjohnny

After the battle to save the multiverse has won, Master Hand is weakened and humiliated. He and his twisted brother, Crazy Hand plan revenge on the universes around them by collecting every character into a realm of emptiness, the trophy room. As galaxies unravel and arenas collapse, our heroes must reunite, travel from world to world, fight characters under mind control, and face the hands of fate once again. However, the hands are not alone in universal conquest. Standing above them is the return of Bowser, more deformed, darker, and dangerously powerful than ever. Before the greatest battle is fought, an outside force far from the multiverse of Nintendo steps forth to face this gigantic threat in Melee.





