
Age: 73
male
Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold. Born in Sonobe, Kyoto, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts. He initially sought a career as a manga artist until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the president, Hiroshi Yamauchi, with his toys. He helped create art for the arcade game and was later tasked with designing a new one, leading to the 1981 game Donkey Kong. Miyamoto's games Super Mario Bros. (1985) and The Legend of Zelda (1986) helped the Nintendo Entertainment System dominate the console game market. His games have been flagships of every Nintendo video game console, from the arcade machines of the late 1970s to the present day. He managed Nintendo's Entertainment Analysis & Development software division, which developed many Nintendo games. He played an essential role in creating other influential games such as Pokémon Red and Blue (1996) and Metroid Prime (2002). Following the death of Nintendo president Satoru Iwata in July 2015, Miyamoto became acting president alongside Genyo Takeda until he was formally appointed "Creative Fellow" a few months later. Description above from the Wikipedia article Shigeru Miyamoto, licensed under CC-BY-SA, full list of contributors on Wikipedia.

Shigeru Miyamoto

Producer
for Producer in Super Mario Bros. 2: Sunshine
Suggested by the2ndmememan

Super Mario Sunshine[a] is a 3D platform game developed and published by Nintendo for the GameCube. It was first released in Japan on July 19, 2002, and was later released in North America, Europe and Australia. It is the second 3D platformer in the Super Mario series, following Super Mario 64 in 1996. The game takes place on the tropical Isle Delfino, where Mario, Toadsworth, Princess Peach and five Toads are taking a vacation. A villain resembling Mario, known as Shadow Mario, vandalizes the island with graffiti and Mario gets blamed for the mess. Mario is ordered to clean up Isle Delfino, using a device called the Flash Liquidizer Ultra Dousing Device (F.L.U.D.D.), while saving Princess Peach from Shadow Mario. Super Mario Sunshine received critical acclaim, with reviewers praising the game's graphics, soundtrack, Mario's array of moves, and the addition of FLUDD as a mechanic, though some critics criticized the game's camera control. The game sold over five million copies worldwide by 2006, and is the third best-selling GameCube game of all time. The game was rereleased in the Player's Choice range in 2003.