
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2-D or 3-D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. In many fields, motion capture is sometimes called motion tracking, but in filmmaking and games, motion tracking usually refers more to match moving. In motion capture sessions, movements of one or more actors are sampled many times per second. Whereas early techniques used images from multiple cameras to calculate 3D positions, often the purpose of motion capture is to record only the movements of the actor, not their visual appearance. This animation data is mapped to a 3D model so that the model performs the same actions as the actor. This process may be contrasted with the older technique of rotoscoping. Camera movements can also be motion captured so that a virtual camera in the scene will pan, tilt or dolly around the stage driven by a camera operator while the actor is performing. At the same time, the motion capture system can capture the camera and props as well as the actor's performance. This allows the computer-generated characters, images and sets to have the same perspective as the video images from the camera. A computer processes the data and displays the movements of the actor, providing the desired camera positions in terms of objects in the set. Retroactively obtaining camera movement data from the captured footage is known as match moving or camera tracking.

Motion Capture

The Characters
for The Characters in Spyro: Ripto's Rage
Suggested by s105042

After the victorious but exhausting events of the previous film, Elora returns to her homeworld of Avalar. She longs for peace but finds chaos instead. The mage professor and Hunter, the archer cheetah, have inadvertently opened a portal that summons the malevolent Ripto and his menacing henchmen. They wreak havoc across the land, leaving destruction in their wake. Avalar, once a realm of harmony and beauty, is now under the tyrannical rule of Ripto, renamed Riptonia in a show of conquest. The once vibrant landscapes are now twisted reflections of Ripto’s dark soul. Elora, heartbroken by the sight of her home in ruins, suggests a daring plan to the Mage Professor. They must seek the help of the legendary dragon, Spyro. A new portal whirs to life, reaching across dimensions to Spyro and his faithful companion, Sparx. As Spyro steps through the portal, he’s greeted by the sight of Glimmer, a place that once shone with the light of a thousand gems, now dimmed under Ripto’s shadow. Elora, standing amidst the remnants of her shattered world, tells Spyro of Ripto’s reign of terror. With courage in his heart and fire in his breath, Spyro vows to liberate Avalar from Ripto’s grasp. Alongside Elora, Sparx, and a band of unlikely allies, Spyro embarks on his most perilous journey yet. It’s a battle for the soul of Avalar, a quest that will test the bonds of friendship and the strength of a hero.