
Age: 37
female
Emily Jean "Emma" Stone (born November 6, 1988) is an American actress and producer. She has won two Academy Awards, two BAFTA Awards, and two Golden Globe Awards. Her career began at Phoenix's Valley Youth Theatre with The Wind in the Willows (2000) and at fifteen, she moved to Los Angeles, debuting in an unsold television pilot, In Search of the New Partridge Family (2004). Stone gained recognition through teen comedies like Superbad (2007), Zombieland (2009), and Easy A (2010), her first starring role, earning a Golden Globe nomination for the latter. Her roles in Crazy, Stupid, Love (2011) and The Help (2011) highlighted her versatility, while The Amazing Spider-Man (2012) and its 2014 sequel elevated her global profile. Stone earned her first Oscar nomination for Birdman (2014), and won Best Actress for La La Land (2016) and Poor Things (2023); she has also earned nominations for The Favourite (2018) and Bugonia (2025). She starred in Battle of the Sexes (2017), Cruella (2021), and Maniac (2018). In 2020, she co-founded Fruit Tree, producing films Problemista (2023) and I Saw the TV Glow (2024). Stone's collaboration with Yorgos Lanthimos, inspired by her admiration for his films like The Lobster (2015) and Dogtooth (2009), spans The Favourite, Poor Things, and Kinds of Kindness (2024), and Bugonia. This partnership, driven by her trust in his vision, reflects her deliberate shift toward experimental cinema over mainstream Hollywood projects.

Sonic Adventure 2[a] is a 2001 platform game developed by Sonic Team USA and published by Sega. The sequel to Sonic Adventure, it was the final Sonic the Hedgehog game for the Dreamcast after Sega discontinued the console. It features two good-vs-evil stories: Sonic the Hedgehog, Miles "Tails" Prower and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog, Doctor Eggman and Rouge the Bat attempt to conquer it. The stories are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, multi-directional shooting for Tails and Eggman, and action-exploration for Knuckles and Rouge. Development began soon after the American release of Sonic Adventure in 1999 and lasted 18 months. The game was produced in commemoration of the Sonic series' tenth anniversary and was designed to be faster-paced and more action-oriented than the original. The development team also expanded upon the presence of the Chao creatures and other player characters. Its locations were influenced by American locations such as San Francisco and Yosemite National Park. Sega announced Sonic Adventure 2 in October 1999 and exhibited it at E3 2000. It was released on June 23, 2001. Sonic Adventure 2 received generally positive reviews for its gameplay variety, visuals, and audio, though some criticized its camera, voice acting, and plot. An enhanced port for the GameCube, Sonic Adventure 2 Battle, was released worldwide in 2002; this version features improved textures and multiplayer options. Sonic Adventure 2 was also released as a downloadable game for the PlayStation 3, Xbox 360, and Windows in late 2012.



