
Tekken (Japanese: 鉄拳 literal translation: Tetsu no ken, "Iron Fist") is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu, where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu. Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. Tekken is noted as being one of the first fighting games at the time to use 3D animation. Japanese video game developer Namco began the series in 1994, with the release of the self-titled first entry. As of 2017, it has nine additional entries, eight spin-off games, and has been adapted into three feature films and other media. Tekken 2, as well as the third game Tekken 3, are considered landmark titles; they received critical acclaim for their gameplay and more immersive experience. Subsequent titles have followed this concept, and received generally positive critical responses. The series has been universally acclaimed and commercially successful, having shipped more than 53.5 million units, making it one of the best-selling video game franchises of all time, and the third best-selling fighting game franchise in history.[1][2][3] The main series has been widely credited by critics and video game publications for raising the standards of fighting games, and praised for its gameplay mechanics and replay value.

Tekken (Franchise)

Influence(s)
for Influence(s) in Sentoki 4
Suggested by keatoncarpenter

As Kei Ikushima reaches the finals of the Sentoki tournament, Ranzou Kihara, who was watching over the tournament, would unleash K-001, a clone created in Kei's image and infused with all of the fight data collected by Orion, upon her. After a grueling battle, Kei was able to defeat the clone and win the match, until Ranzou, not liking the results, decided to restart the match right there and then. As the match got restarted, K-001 proceeded to attack the battered and exhausted Kei in cold blood, delivering vicious blows and strikes, which incapacitated her. She was about to be killed when Shin intervened and fought with the clone. He was eventually able to defeat K-001, but Kei barely survived after all of the injuries she suffered, and was sent to the hospital shortly afterwards. Meanwhile, outside the arena, a mysterious man who goes by the name of "Nixon" watches the entireity of the tournament through some of the TVs displayed on a surplus window. All alone on the streets, Nixon has no memory about his past, living his current life as a vagrant, walking the streets of Tokyo aimlessly and occasionally fighting in underground pit fights as his only livelihood. However, despite his amnesia, he seems to recognize the face of Ranzou Kihara. He dosen't understand it either. He just felt something... oddly familiar about him. It was as if Nixon's mind was drawn to this man, for reasons that aren't clear to himself at all. A rising urge builds up within him: a strong desire to meet Ranzou Kihara himself in order to make sense of his amnesiac mind. Almost a year after the last tournament, Orion would eventually announce the fourth Sentoki: Global Martial Arts tournament. Upon hearing the news, Nixon wasted no time and decided to enter the tournament, his mind dead set on meeting Ranzou, thinking he has all the answers to his past.
