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The music of Rocket League, a vehicular soccer video game developed and published by Psyonix, is a compilation of electronic dance music (EDM) produced and curated by Psyonix audio director Mike Ault. It currently features music from 45 different artists, and has spawned a discography of four albums and four extended plays. The original soundtrack was produced by Ault and his band Hollywood Principle. Ault, having experimented with different genres, used personal projects unrelated to Rocket League as a base for the soundtrack. What followed was an EDM soundtrack inspired by early-to-mid 2000s progressive house music that Ault and Psyonix felt "embodied the spirit of the game." When in-game, the music is controlled using the playlist system "Rocket League Radio". Positive feedback from players, in addition to Ault's vision of a "big budget" playlist sound emulating Triple-A sports games such as the EA Sports titles, inspired him and the team to feature independent artists to be included in Rocket League's soundtrack. Ault credits the success of the soundtrack to the appeal of the EDM genre to the game's player base. In 2017, Canadian EDM label Monstercat partnered with Psyonix and began to feature its artists, and their music, in Rocket League, with multiple volumes featuring the music being released by the label.

In a world where rocket-powered cars plays soccer, the Rocket League championship Series is the pinnacle of competition. The story follows young and ambitious driver, Max Turner, joining underdog team, the Dragons, in search to snatch victory from 10x reigning champions, the Pharaohs, run by their ruthless captain, Lucien Vire. With teammates Lila Ramirez and Kai Tanaka by his side, and the mentorship from his coach, the legendary Darius Steele, Max will sieze every moment to the make a name of himself and become victorius. Who will rise and who will fall? One thing for sure: This Is ROCKET LEAGUE!
