
Age: 54
female
Jennifer Leigh Hale (born January 30, 1972) is a Canadian-American voice actress, known for her work in video game series including Baldur's Gate, Mass Effect, Metal Gear Solid, BioShock Infinite, Metroid Prime, Overwatch, and Star Wars: Knights of the Old Republic. In 2013, she was recognized by Guinness World Records as "the most prolific video game voice actor (female)". Hale is featured in animation such as Where on Earth is Carmen Sandiego?, The Real Adventures of Jonny Quest, The Powerpuff Girls, Codename: Kids Next Door, The Grim Adventures of Billy & Mandy, Brandy & Mr. Whiskers, Avatar: The Last Airbender as well as its continuation The Legend of Korra and Totally Spies!. She also voices Cinderella and Princess Aurora in some of the Disney Princess media of the 2000s and 2010s.

Jennifer Hale

Donatella Lazlovna Aquato
for Donatella Lazlovna Aquato in Razputin and the Psychonauts
Suggested by alejandropadron

In a world of Psychics capable of bending reality, telekinetically tossing tanks, and literally stepping into the human subconscious, the elite among them join the Psychonauts, a global secret agent agency. However, decades of fighting mental wars have left the agency’s top operatives profoundly unstable, neurotic, and unfit for HR approval. Enter 15-year-old Razputin "Raz" Aquato. Having escaped his family’s circus troupe, Raz sneaks into Whispering Rock Psychic Summer Camp. To the public, it is a rustic getaway for gifted children. In reality, it is a grueling boot camp designed to weaponize adolescent minds.Raz quickly realizes that the path to becoming a hero is paved with dark absurdity. His instructors are battle-scarred veterans who use the kids to project their own unresolved PTSD. Training exercises involve diving directly into the fractured minds of counselors and fellow campers. Inside these mental landscapes, Raz battles literal inner demons, emotional baggage monsters, and personified coping mechanisms that are actively trying to kill him. The stakes escalate drastically when a mysterious entity begins harvesting the brains of the campers, leaving behind mindless, zombie-like shells. To stop the conspiracy, Raz must navigate corporate greed, government cover-ups, and the terrifying depths of human memory. The series balances high-octane psychic battles—featuring pyrokinesis, levitation, and memory manipulation—with a sharp, satirical look at mental health, institutional corruption, and the agonizing awkwardness of teenage life.