
Age: 61
male
Keanu Charles Reeves (born September 2, 1964) is a Lebanese-born Canadian actor and voice actor. Reeves is known for his roles in Bill & Ted's Excellent Adventure, Speed, Point Break, and The Matrix franchise as Neo. He has collaborated with major directors such as Stephen Frears (in the 1988 period drama Dangerous Liaisons); Gus Van Sant (in the 1991 independent film My Own Private Idaho); and Bernardo Bertolucci (in the 1993 film Little Buddha). Referring to his 1991 film releases, The New York Times' critic, Janet Maslin, praised Reeves' versatility, saying that he "displays considerable discipline and range. He moves easily between the buttoned-down demeanor that suits a police procedural story and the loose-jointed manner of his comic roles." A repeated theme in roles he has portrayed is that of saving the world, including the characters of Ted Logan, Buddha, Neo, Johnny Mnemonic, John Constantine and Klaatu.

Inspired by the 1980s Ninja Gaiden series for the Nintendo Entertainment System (NES), the 2004 version was originally set in a re-imagined game world based on another Team Ninja creation, the Dead or Alive (DOA) series of fighting games. However, interviews with Tomonobu Itagaki indicate that the Xbox games are standalone prequels to the NES series and that both possibly share a single continuity.[18][19][20] Ninja Gaiden is set in the game world of the Dead or Alive series.[21] Located mainly in Japan and the fictional Western Asian nation of the Vigoor Empire, the game draws on Heian period structures for its Japanese locales—a ninja fortress and village set in the mountains. In contrast the Vigoor Empire, with its capital city of Tairon, is a blend of architectural types from around the world.[14] European-style buildings and the monastery in Tairon exhibits Gothic influences with a vaulted hall, pointed arches, and large stained glass windows. A hidden underground level features statues with the heads of cats, walls covered with carvings, hieroglyphics, Aztec pyramid and a labyrinth.[22] This mix of styles was the result of Itagaki's refusal to constrain the game's creative process.[21]Ninja Gaiden's story spans 16 chapters, each beginning and ending with a cutscene.

