
miHoYo Co., Ltd. (Chinese: 米哈游; pinyin: Mǐhāyóu), also known as miHoYo Network Technology Co., Ltd.(上海米哈游网络科技股份有限公司) is a Chinese video game development and publishing company. In addition to games, the company has created various products such as animated series, novels, comics, music, and merchandise. The company is the creator of the Honkai series, which consists of several games, including Honkai Impact 3rd and Honkai: Star Rail. miHoYo also developed Tears of Themis, a free-to-play adventure game. Another game that they have developed is Genshin Impact, an open-world action role-playing game, which is one of the highest-grossing mobile games of 2021. Aiming to expand its content production, technology research, and publications outside China, in February 2022, miHoYo launched its global publishing subsidiary Cognosphere Pte., Ltd. (trading as HoYoverse and stylized as COGNOSPHERE) based in Queenstown, Singapore. Since then, miHoYo has been doing business globally under the brand and has operations in Montreal, Los Angeles, Tokyo, and Seoul. miHoYo also operates under the subsidiaries Shanghai miHoYo Yingtie Technology and Shanghai miHoYo Tianming Technology; the former is the publisher of Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero, while the latter is the developer of Tears of Themis. The global subsidiary Cognosphere Pte., Ltd. known as HoYoverse is the co-publisher of Tears of Themis, Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero.

MiHoYo

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In the fractured multiverse where Mortal Kombat’s realms, Teyvat’s nations, and the neon-shadowed ruins of the Mega Pizzaplex converge, the fragile alliance between heroes is tested by a paradox born of lies and half-truths—known as the Paralogism. Gregory and Cassie, freed from the horrors of the corrupted animatronics, now stand alongside the legendary Glamrocks, whose newfound clarity makes them powerful allies in this reality-spanning conflict. The Kombatants—champions of Outworld, Earthrealm, and beyond—arrive seeking answers to a strange distortion rippling through all worlds. This distortion is heralded by Dahlia, an enigmatic warrior-messenger of Barbatos, an ancient entity that feeds not on power, but on contradictions and impossibilities. Dahlia’s arrival marks the beginning of a campaign to unravel reality’s foundations, twisting logic itself so allies doubt each other and enemies seem like friends. To survive, Gregory, Cassie, the Glamrocks, and the Kombatants must navigate a battlefield where truth is fluid, every memory could be false, and every step could be the one that breaks their minds. But as the Paralogism grows, one question hangs over them all— If reality can be rewritten, can they even trust who they are?



