
Age: 54
female
Yvette Nicole Brown (born August 12, 1971) is an American actress and comedian perhaps best known for her role as Shirley Bennett on NBC's sitcom Community (2009-2015). She's also known for her roles as Angela Martin on Bounce's sitcom Act Your Age, Rosaleen in Disenchanted (2022), The Driver in Muppets Haunted Mansion, Sherilyn Thomas on the Disney+ series Big Shot, Aunt Sarah in the live movie version of Lady and the Tramp, Dani on the CBS sitcom reboot of The Odd Couple, Gray Sister #2 in Percy Jackson: Sea of Monsters, Rhodesia in Repo Men, Dori in The Ugly Truth, Ms. Camwell in Hotel for Dogs, and Helen on Nickelodeon's Drake and Josh and its' subsequent TV movie Merry Christmas Drake and Josh. She has also had a recurring role on CBS's sitcom Mom and appeared in Avengers: Endgame, (500) Days of Summer, Tropic Thunder, Dreamgirls, and Little Black Book. She has voiced numerous characters including Mayor Gilmore in Pupstruction, KRS in My Dad the Bounty Hunter, Captain Tully in The Chicken Squad, Amanda Waller in DC Super Hero Girls series and subsequent animated shorts, Luna in Elena of Avalor series and movie, and Cookie in Hub Network's reboot of Pound Puppies.

Yvette Nicole Brown

Michelle Grant
for Michelle Grant in Life Is Strange: Before the Storm
Suggested by kosmaks

Life Is Strange: Before the Storm is an episodic graphic adventure video game developed by Deck Nine and published by Square Enix. It is the second entry in the Life Is Strange series, set as a prequel to the first game, focusing on sixteen-year-old Chloe Price and her relationship with schoolmate Rachel Amber. Gameplay concerns itself mostly with the use of branching dialogues and interacting with the environment. Unlike its predecessor, the game does not include time travel. Instead, Before the Storm features the ability "Backtalk", which the player can use to call upon Chloe to get out of certain precarious situations; "Backtalk" may also make a situation worse. A dialogue tree is used when a conversation or commentary is prompted. Occasional decisions will temporarily or permanently change outcomes. The environment can be interacted with and altered, including marking walls with graffiti.