
The Statue of Liberty (Liberty Enlightening the World; French: La Liberté éclairant le monde) is a colossal neoclassical sculpture on Liberty Island in New York Harbor in New York City, in the United States. The copper statue, a gift from the people of France to the people of the United States, was designed by French sculptor Frédéric Auguste Bartholdi and its metal framework was built by Gustave Eiffel. The statue was dedicated on October 28, 1886. The statue is a figure of Libertas, a robed Roman liberty goddess. She holds a torch above her head with her right hand, and in her left hand carries a tabula ansata inscribed JULY IV MDCCLXXVI (July 4, 1776 in Roman numerals), the date of the U.S. Declaration of Independence. A broken shackle and chain lie at her feet as she walks forward, commemorating the recent national abolition of slavery.[8] After its dedication, the statue became an icon of freedom and of the United States, seen as a symbol of welcome to immigrants arriving by sea. Bartholdi was inspired by a French law professor and politician, Édouard René de Laboulaye, who is said to have commented in 1865 that any monument raised to U.S. independence would properly be a joint project of the French and U.S. peoples. The Franco-Prussian War delayed progress until 1875, when Laboulaye proposed that the French finance the statue and the U.S. provide the site and build the pedestal. Bartholdi completed the head and the torch-bearing arm before the statue was fully designed, and these pieces were exhibited for publicity at international expositions. The torch-bearing arm was displayed at the Centennial Exposition in Philadelphia in 1876, and in Madison Square Park in Manhattan from 1876 to 1882. Fundraising proved difficult, especially for the Americans, and by 1885 work on the pedestal was threatened by lack of funds. Publisher Joseph Pulitzer, of the New York World, started a drive for donations to finish the project and attracted more than 120,000 contributors, most of whom gave less than a dollar (equivalent to $29 in 2020). The statue was built in France, shipped overseas in crates, and assembled on the completed pedestal on what was then called Bedloe's Island. The statue's completion was marked by New York's first ticker-tape parade and a dedication ceremony presided over by President Grover Cleveland. The statue was administered by the United States Lighthouse Board until 1901 and then by the Department of War; since 1933 it has been maintained by the National Park Service as part of the Statue of Liberty National Monument, and is a major tourist attraction. Public access to the balcony around the torch has been barred since 1916.

Statue of Liberty

World Settings for Storylines and Gameplays
for World Settings for Storylines and Gameplays in Future Assassin's Creed Game Titles
Suggested by benpopplewell

Ubisoft has confirmed they intend to expand on the modern-day storyline and the global conflict between the Assassin and Templar Orders in future installments. The idea of borrowing gameplay mechanics from Grand Theft Auto, such as a free-roam criminal underworld, has been mentioned as a potential inspiration for how to translate the modern-day conflict into a more dynamic, city-based experience. The modern era involves the conflicts occurred through organizations like Abstergo to balance the historical and modern-day stories more effectively, which could lead to a more developing experience in the future. The request describes a game concept where the modern-day storyline becomes the primary gameplay, expanding on stealth and free-roam action. The user explicitly mentions Grand Theft Auto, implying a gameplay style that involves open-world city environments, driving, and conflict with law enforcement and gangs, in addition to Abstergo's private forces. With Ubisoft in talks in request specifically asks for this to be set in the 20th and 21st centuries, referencing periods like World War II, the Cold War, and modern warfare, which would be a significant departure from the series' usual historical settings. The new game concept could be explored through the Assassin's Creed franchise or spin-off prequels, allowing for a narrative that bridges past and present conflict across different eras and global locations.





