
Ubisoft has officially announced plans for a modern-day future Assassin's Creed game titles that features a traditional minimap, a radar-like system, and health bars inspired by Grand Theft Auto and Call of Duty. Ubisoft's vision of a full-scale modern-day game centered around the Cold War, Vietnam, and criminal underworlds are currently planned by Ubisoft. While the modern-day conflict between the Assassins and Templars are ongoing that has been for centuries, it has focused of a single, full-length game in this way. For example, a new "Observe" mechanic to gather information, rather than a traditional minimap with enemy tracking. A full radar system borrowed from other narratives will feature mentioned for upcoming Assassin's Creed game titles for the modern day settings kept its present-day segments separate from the Animus-based historical missions. Recent games have scaled back modern-day gameplay even further, limiting it to story segments and hub areas rather than a full open world with law enforcement chases, with the future Assassin's Creed titles direct merging of mechanics from Call of Duty: Black Ops Cold War, Grand Theft Auto, and Just Cause 3 into the Anvil engine for a single title is supported by any official information by Ubisoft Montreal. The new modern Assassin's Creed series has touched on the modern era and the actions of Templar-controlled Abstergo Industries. However, it has featured a mainline game set specifically within the Cold War, Vietnam War, or the decades afterward with other Assassins alongside NATO and the Warsaw Pact from 1960s to early 1990s. The elements of espionage and secret conflicts are key to the series, focusing a full game on a modern criminal underworld in the style of Grand Theft Auto is outside the traditional historical fiction formula of future Assassin's Creed title in both during and after the Cold War.

Minimap (Gameplay)

Minimap Gameplay for the Modern-era setting
for Minimap Gameplay for the Modern-era setting in Future Assassin's Creed Game Titles
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Ubisoft has confirmed they intend to expand on the modern-day storyline and the global conflict between the Assassin and Templar Orders in future installments. The idea of borrowing gameplay mechanics from Grand Theft Auto, such as a free-roam criminal underworld, has been mentioned as a potential inspiration for how to translate the modern-day conflict into a more dynamic, city-based experience. The modern era involves the conflicts occurred through organizations like Abstergo to balance the historical and modern-day stories more effectively, which could lead to a more developing experience in the future. The request describes a game concept where the modern-day storyline becomes the primary gameplay, expanding on stealth and free-roam action. The user explicitly mentions Grand Theft Auto, implying a gameplay style that involves open-world city environments, driving, and conflict with law enforcement and gangs, in addition to Abstergo's private forces. With Ubisoft in talks in request specifically asks for this to be set in the 20th and 21st centuries, referencing periods like World War II, the Cold War, and modern warfare, which would be a significant departure from the series' usual historical settings. The new game concept could be explored through the Assassin's Creed franchise or spin-off prequels, allowing for a narrative that bridges past and present conflict across different eras and global locations.