
Age: 69
male
Frank Miller (born January 27, 1957) is an American comic book artist, comic book writer, and screenwriter known for his comic book stories and graphic novels such as his run on Daredevil, for which he created the character Elektra, and subsequent Daredevil: Born Again, The Dark Knight Returns, Batman: Year One, Sin City, and 300. Miller is noted for combining film noir and manga influences in his comic art creations. He said, "I realised when I started Sin City that I found American and English comics to be too wordy, too constipated, and Japanese comics to be too empty. So I was attempting to do a hybrid." Miller has received every major comic book industry award, and in 2015 he was inducted into the Will Eisner Award Hall of Fame. Miller's feature film work includes writing the scripts for the 1990s science fiction films RoboCop 2 and RoboCop 3, sharing directing duties with Robert Rodriguez on Sin City and Sin City: A Dame to Kill For, producing the film 300, and directing the film adaptation of The Spirit. Sin City earned a Palme d'Or nomination. Description above from the Wikipedia article Frank Miller, licensed under CC-BY-SA, full list of contributors on Wikipedia.

Frank Miller

Baby Boomers
for Baby Boomers in Best by Generation
Suggested by gustavosoaresdemorales

The Strauss–Howe generational theory, devised by William Strauss and Neil Howe, describes a theorized recurring generation cycle in American history and Western history. According to the theory, historical events are associated with recurring generational personas (archetypes). Each generational persona unleashes a new era (called a turning) lasting around 20–25 years, in which a new social, political, and economic climate (mood) exists. An average life is 80 years and consists of four periods of ~20–22 years Childhood → Young adult → Midlife → Elderhood A generation is an aggregate of people born every ~20–22 years Baby Boomers → Gen X → Millennials → Homelanders Each generation experiences "four turnings" every ~80–90 years High → Awakening → Unraveling → Crisis A generation is considered "dominant" or "recessive" according to the turning experienced as young adults. But as a youth generation comes of age and defines its collective persona an opposing generational archetype is in its midlife peak of power. Dominant: independent behavior + attitudes in defining an era Recessive: dependent role in defining an era https://en.wikipedia.org/wiki/Strauss%E2%80%93Howe_generational_theory





