
Age: 79
male
Alan Hugh Dale is a New Zealand actor. As a child, Dale developed a love of theatre and also became a rugby player. After retiring from the sport he took on a number of professions to support his family, before deciding to become a professional actor at the age of 27. With work limited in New Zealand, Dale moved to Australia, where he played Dr. John Forrest in The Young Doctors from 1979 to 1982. He later appeared as Jim Robinson in Neighbours, a part he played for eight years. The character is the role Dale is most associated with in Australia and the United Kingdom. He left the series when he fell out with the producers over the pay he and the rest of the cast received. After leaving Neighbours, Dale became typecast as Robinson in Australia and struggled to find work. His career was revitalised after he relocated to the United States in 2000. Since then he has had roles in many American series including prominent parts in The O.C. (as Caleb Nichol) and Ugly Betty (as Bradford Meade), as well as recurring and guest roles in Lost, 24, NCIS, ER, The West Wing, The X-Files and The Lone Gunmen. Dale has also appeared in minor roles in films such as Star Trek Nemesis, Hollywood Homicide and Indiana Jones and the Kingdom of the Crystal Skull as well as the London West End production of Spamalot. Dale has been married to former Miss Australia Tracey Pearson since 1990 and has four children.

Alan Dale

Merik Luggerton
for Merik Luggerton in Arcanum: Of Steamworks and Magick Obscura
Suggested by rkglv

In the world of Arcanum, a delicate balance teeters between ancient magic and modern technology. As new inventions transform society, traditional magical orders and supernatural beings find themselves increasingly marginalized. Into this tumultuous landscape enters an enigmatic individual, the sole survivor of a tragic airship crash. Unwittingly, this mysterious figure holds an ancient relic that may alter the course of the world. Chased by assassins and entangled in a web of secrecy, they discover an ancient prophecy and a hidden conflict between factions who wish to control or destroy the new technological age. Guided by allies both magical and mechanical, the protagonist journeys across vast industrial cities, remote villages, and mystical realms to uncover the origins of Arcanum's escalating power struggle. Along the way, they must navigate alliances and choose between paths of empathy, ambition, and neutrality, each choice swaying the fragile equilibrium between magic and technology. Ultimately, their decisions will determine the fate of Arcanum: whether it will embrace a future shaped by steam-powered innovation or be preserved in its mystical past.